Unit 20: Computer Game Platforms and Technologies
Assessment 1: Game platform types
Microsoft:
Xbox - 2002
Xbox - 2002
Graphics capabilities - 233 MHz nVidia NV2A
Size (and portability) - Dimensions: 320 × 100 × 260 mm (12.5 × 4 × 10.5 in)
Processor power - Custom 733 MHz Intel Pentium III "Coppermine-based" processor
Memory size - 64 MB of DDR SDRAM @ 200 MHz
Graphics capabilities - 500 MHz ATI Xenos
Size (and portability) - 8 x 31 x 26 cm
Processor power - 3.2 GHz PowerPC Tri-CoreXenon
Memory size - 512 MB of GDDR3 RAM clocked at 700 MHz
Graphics capabilities - 853 MHz AMD Radeon GCN architecture (inside of APU)
Size (and portability) - (LxWxH): 13.1 x 10.8 x 3.1 (33.3cm x 27.4cm x 7.9cm)
Processor power - Custom 1.75 GHz AMD 8 coreAPU (2 Quad-Core Jaguar modules)
Memory size - 8 GB DDR3
Sony:
Size (and portability) - Width 11.9 in
Depth 7 in, 7.2 in
Height 3.1 in
Processor power - "Emotion Engine" clocked at 294.912 MHz (launch), 299 MHz (newer models), with 128-bit SIMD capabilities
Memory size - 32 MB of Direct RAMBUS or RDRAM
4 MB eDRAM
Graphics capabilities - 550 MHz NVIDIA/SCEI RSX 'Reality Synthesizer'
Size (and portability) - 29 x 29 x 6.5 cm
Processor power - 3.2 GHz Cell Broadband Engine with 1 PPE & 7 SPEs
Memory size - 256 MB system and 256 MB video
Graphics capabilities - Semi-custom AMD GCN Radeon (integrated into APU)
Size (and portability) - 30.5 x 27.5 x 5.3 cm
Processor power - Semi-custom 8-core AMD x86-64 Jaguar CPU (integrated into APU)
Secondary low power processor (for background tasks)
Memory size - 8 GB GDDR5 (unified)
256 MB DDR3 RAM (for background tasks)
Nintendo:
3DS - 2011
Processor power - 1.24 GHz Tri-Core IBM PowerPC "Espresso"
Memory size - 2 GB DDR3
Graphics capabilities - PowerVR Series 6 GX6450 (quad-core)
Size (and portability) - 138.1 mm (5.44 in) H 67.0 mm (2.64 in) W 6.9 mm (0.27 in) D
Processor power -1 .4 GHz dual-core ARMv8-A Cyclone 2nd gen.
Memory size - 1 GB LPDDR3 RAM
70.5 mm (2.78 in) W
6.8 mm (0.27 in) D
Processor power - Exynos 7420 Octa-core
(2.1 GHz Quad + 1.5 GHz Quad)
Memory size - 3GB LPDDR4
Series (is this platform the latest in a series and what where they are show them and describe them as
well, if they are used)
Give examples of each one and what if anything is unique about them. What limitation does this platform
have? (limited games or audience size or pricing)
Compare them to each other as well. As in rate them (in your view) and put them in order of least
favourite to most favourite and why.


























