Blackjack App Concept
iPhone 6

App Store Game
BODY
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138.1 x 67 x 6.9 mm (5.44 x 2.64 x 0.27 in)
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129 g (4.55 oz)
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Nano-SIM
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- Fingerprint sensor (Touch ID)
- Apple Pay (Visa, MasterCard, AMEX certified) |
DISPLAY
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LED-backlit IPS LCD, capacitive touchscreen, 16M colours
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4.7 inches (~65.8% screen-to-body ratio)
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750 x 1334 pixels (~326 ppi pixel density)
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Yes
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Ion-strengthened glass, oleophobic coating
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- Display Zoom
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PLATFORM
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iOS 8, upgradable to iOS 8.3
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Apple A8
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Dual-core 1.4 GHz Cyclone (ARM v8-based)
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PowerVR GX6450 (quad-core graphics)
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To change the script so the game would scale to screen size
of 5.5 Inches(750 × 1334) you would have to add Display_set_gui_size (4.1”, 2.3”)
to script to change the resolution to scale down to the size of the iPhone 6
screen.
You will need to covert mouse clicks into virtual keys.
Using an iPhone 6 it’s a touch screen phone and you will need to control the
game with finger presses. Everyone has different size hands so the button area
must be big enough to cooperate with all hands.
Adding to the script the virtual key codes and apply them to
each button and size them correctly so the button presses are accurate and
consistent.
virtual_key_add
virtual_key_show
virtual_key_hide
virtual_key_delete

Screen Resize


Sprite Resize


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